Hibiki HTML Documentation
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Hibiki is designed so that for simple projects you should not need to ever write a line of JavaScript. However, there are times when you may need to interact with existing JS code, or an existing JS library where there is a need to bridge data and functionality between Hibiki and the browser’s JS layer (especially when writing your own Hibiki libraries).

The Hibiki JS API allows you to interact with your running Hibiki code by:

  • Getting data from the Hibiki data model
  • Setting data into the Hibiki data model (potentially causing the UI to update)
  • Watching for Hibiki data model changes (getting notified via a callback)
  • Registering functions that can be called as Hibiki handlers
  • Registering functions that can be called as Hibiki expressions


To update Hibiki settings before the Hibiki applications are rendered you can define a global JS object called HibikiGlobalConfig. It can be used to set global options that affect the rendering of the Hibiki tags, as well as firing callbacks when the Hibiki applications are initialized. It provides two hooks related to application lifecycle preRenderHook and postRenderHook. The preRenderHook is called right after the application is initialized but before the initial UI rendering. The postRenderHook is called after the first successful UI render. Both hooks are called with 2 elements, the HibikiState object, and the HTMLElement that the UI will be rendered into.


Every <template hibiki> element is controlled by its own HibikiState object. The HibikiState object contains the controller for the UI, and the data that is used to render the UI. You use the HibikiState object to interact with your Hibiki application.

Hibiki applications are initialized after the DOMContentLoaded event is fired (unless you manually create and initialize your applications). So any interaction with the HibikiState objects should also wait until after they are initialized.

The easiest way to get a HibikiState object is via the global variable window.HibikiState. This works great for most cases when there is only one Hibiki application defined on a page (it will always be set to the last Hibiki application that was initialized on a page).

When there are multiple application on one page, you can add a name attribute to any of your Hibiki tags, e.g. <template hibiki name="test1"> and <template hibiki name="test2">. Now to access those states you can use the window.Hibiki.States global variable (which is an object that maps names to HibikiState objects). So test1’s state can be accessed as window.Hibiki.States["test1"]. As States is just a plain JS object, it can also be looped over to find all of your named states. Note that Hibiki tags without a name attribute will not be added to States.

Getting / Setting Data

Once you have a HibikiState object you can get data from the data-model using state.getData(path) and set data using state.setData(path, data).

This example shows how to test and set $.color in the Hibiki data model from JavaScript before the application is rendered.

// hooks get called with (state, htmlelem)
function setDefaultColorHook(state) {
    let currentColor = state.getData("$.color");
    if (currentColor == null) {
        state.setData("$.color", "green");

window.HibikiGlobalConfig = {
    preRenderHook: setDefaultColorHook,

This example shows how you could update the Hibiki data model from a click handler attached to a external HTML element. Note that you should never manually attach an event listener to an element that is controlled by Hibiki, only elements that are outside of the Hibiki application:

function externalUpdateColor() {
    let state = window.HibikiState;   // gets the HibikiState object
    state.setData("$.color", "red");

document.getElementById("mybutton").addEventListener("click", externalUpdateColor);

In the console (to inspect/set data):

// dumps the entire global Hibiki data model

// dump the value stored in $.color to the console

// update the color
HibikiState.setData("$.color", "purple");

Registering JS Handlers

Registering JS handlers allows you to call some JavaScript code directly from your Hibiki application as a “handler”. Note that local handlers can be registered at any time after the Hibiki <script> tag has been included. Handlers get passed one argument, a HibikiRequest object that contains the data passed to the handler as well as other metadata.

Just like normal Hibiki handlers, the handler can be pure and only return data, or it can contain actions which operate on the data-model directly.

Here’s an example:

// this handler operates on the data model directly by calling req.setData
window.Hibiki.registerLocalJSHandler("/set-color-red", (req) => {
    req.setData("$.color", "red");

window.Hibiki.registerLocalJSHandler("/get-data", (req) => {
    // can run any JS here. the return value will be
    // available to the Hibiki code as the return value of the handler.
    // req.data is set as an object containing the data parameters passed to the handler.
    return {x: req.data.val + 5, y: 10};

window.Hibiki.registerLocalJSHandler("/get-promise-data", (req) => {
    // if you return a Promise, it will be awaited and resolved
    return fetch('/some/api').then((resp) => resp.json());

Once you’ve registered a handler it can be called from inside of your Hibiki code by using //@local/[handler-path] just as if it was defined using a <define-handler> tag:

<!-- this handler calls req.setData directly, so it updates the data-model -->
<a click.handler="//@local/set-color-red()">Set Red</a>

<!-- here we're passing x=10 into get-data.  It will return {x: 15, y:10} -->
<a click.handler="$.mydata = //@local/get-data(val=10)">Get Data</a>

<!-- will resolve the promise returned and get set $.remote_data to the json() data of the fetch response -->
<a click.handler="$.remote_data = //@local/get-promise-data()">Get Promise Data</a>